What this guide will help you do:

* Spec
* Gear
* Enchant
* Gem
* Prioritize

What this guide will NOT do:

* Teach you your class
* Teach you to heal

Spec:

There are very few instances where I would skew from this spec but if you find that Efflorescence isn’t a major part of your healing you can leave out the points in it as well as the points in Living seed.

The basic: 8/2/31 This spec picks up talents that effectively increase healing across the board as well as save mana.

The idea behind this is to stack intellect making revitalize more effective, and having a larger Intellect pool also increases healing, crit, mana pool, and ultimately mana regen. It also brings a few talents that decrease the base mana cost of spells as well as a few talents that increase your mana by a percentage. (this becomes exponentially valuable due to how revitalize works.)

Gear:

This is up for discussion depending on your healing role but in a 10 man group a good balance of Mastery / Haste / Crit / Spirit is your goal. I personally am able to get away with around 1900 mana regen while in combat, this may very in playstyle but I find stacking int more effective than stacking spirit as our talents can surpass the amount of mana regen spirit can give us as well as the fact that int creates raw through-put.

Picking items with Stam / Int after around 1900 in combat regen will net you much more than Stam / Int / Sprit gear will.

Enchants:

Enchanting is easy. INT > Haste > Spirit (Enchant Boots – Earthen Vitality can also be a viable option if you are having a hard time with movement IE standing in fire etc.)

Gemming:

Meta: Ember shadowspirit diamond

You should use Reckless ember topaz for the x2 yellow gem requirements and anywhere it can be used in a yellow socket with a socket bonus of +20 Int or more.

ALL OTHER SLOTS NO MATTER THE COLOR: Brilliant inferno ruby

Priority:

To sum up this section im just going to say that our mastery (Symbiosis) is reliant on the initial hot. It is normally good practice to start with a rejuv and then stack life bloom so that the life bloom gains the effect of symbiosis.

Knowing when to let Life bloom expire will take practice, just remember that LB expirations can and normally will heal for as much as, if not more with symbiosis than a healing touch. re-applying LB can actually net you mana back over casting a healing touch. Nourish has a very small place in raid and or raid tank healing but if you find yourself standing there it is a very mana efficient heal.

With the up comming patch Nourish may see more use in both raid and MT healing but for now it is very situational.

Tree of life should be used when you know your raid and or tank is going to need the extra healing, I cannot tell you how many times I have popped ToL and realized i should have popped it earlier due to lack of GCD’s. When you do pop ToL remember that just because regrowth is an instant cast it is still very costly and should be used sparringly. If you have the chance roll 3 stacks of LB on each tank and try keeping them up with nourish or Healing touch as casting LB again after ToL has expiried will over write the existing dual stacks.

Tranquility is a MAJOR tool as of the release of Cataclysm, not only is it very powerfull but i have found a reason to use it on almost every boss fight I’ve been in. It is normally good practice to wait for the raid leader to ask for it but it is a judgement call.

If anyone has questions please reply to this thread.

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